![]() These are entities introduced with the Co-op Strike crippled mode along with some other entities that will be used in this tutorial. If the human players win the round (either by rescuing a hostage or via game_round_end), they complete the mission and the next map loads.Ĭreating the Map Entities used in Co-op strike.If all human players are dead, they lose the mission and a new round begins. ![]() CTs always wear an item_heavyassaultsuit that has slightly different properties in this game mode.The round does not end if the Terrorists are eliminated due to mp_use_respawn_waves 2.During warmup, all players respawn if they die, as usual. Players spawn at the round beginning but also when an appropriate VScript function is called. Human players are assigned to CTs and spawn at enabled info_player_counterterrorist entities as usual, whereas enemy bots spawn at enabled info_enemy_terrorist_spawn entities.If a standard map is loaded in this game mode, this game manner is technically comparable with Competitive, but with the following differences : ![]() Reading: CS:GO Game Modes/Co-op Strike – Valve Developer Community Game Mode Description ![]()
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